What years of productivity methods came down to
I read the books and tried the systems: GTD, Pomodoro, time-blocking, bullet journal. Each one worked for a fortnight. Eventually I understood something simple, which the whole literature on habits keeps repeating anyway: an action gets repeated when it is followed by a reward that feels worth having. My willpower was not the problem. What was missing was the payoff.
First the if-then system, then points
I started with if-then — “if I do this, then I get that”. Too rigid: a task never maps exactly onto a reward. So I moved to a currency: points, earned through effort, spent freely. Kept in a notebook, by hand. It worked — well enough that the people around me started using it too.
But keeping accounts with a pen is not sustainable. It needed a tool.
Learning Swift to build the missing tool
I set out to learn native iOS development (SwiftUI) with one goal: to build the app I wanted to own. Then something funny happened — I used the first, unfinished versions of Wildone to build Wildone. The system is what kept me going, not the other way round: it made me consistent over months, and it made me enjoy what I was building. The points I earned by coding bought me guilt-free time off — and that is what brought me back to the keyboard the next day.
Where I would not compromise
Writing a task down should not take ten taps, a keyboard you dismiss, a menu you reopen and three buttons before it is finally saved. It all fits on one screen: a title, a difficulty, a group. A task takes three gestures to create and one to complete, without the keyboard having to disappear in between.
Groups are there for the same reason: to keep home, work and training apart, and to decide for each of them whether it pays points or follows the difficulty level. It is the only real configuration the app has, and you do it once.
And everything can be undone for three seconds: the fear of getting it wrong puts people off far more reliably than laziness does. None of this shows the first time you open the app. It is using it every day that makes the difference.
What I will not do
Wildone is built by one person, in France, with no investors and no advertising model. So there is nothing to gain by collecting your data, or by inventing urgency on the subscription screen. What is announced as available really is; what is still being built is described as such. The bet is that over time trust sells better than pressure.
The company: RomSoftware Solutions
Wildone is not a one-off. I founded RomSoftware Solutions with one clear objective: building tools. Software that is simple, useful and genuinely efficient.
I am not here to announce a revolution. The method is plain: spot a gap, engineer the exact tool that fills it, ship it. No fluff, no over-engineering — value that does the job, brought to one trade at a time.
It is a deliberate strategy: move forward step by step, lay the foundations piece by piece. Wildone is the first software released under that name. It will not be the last. The execution is methodical; the ambition is not.